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Home / Tornado / THE TORNADO GAME LIBRARY

THE TORNADO GAME LIBRARY

Tornado game rules, features
and player choices.

Five game families share Tornado’s 24-number foundation, but each brings different choices, feature behavior and presentation. Paper Bonanza adds a dedicated printed-card program.

Tornado Bingo legacy game presentation
Original Tornado game presentation from Mountain Peak’s product library. Displayed prizes are examples.
1–6 card faces · Tornado Alley

Tornado Bingo

The original Tornado experience starts with familiar bingo faces and a 24-number call. Players select an available denomination and one to six faces, then reveal the play. The minder presents the called numbers, daubed spots, qualifying patterns and resulting awards.

The prize table defines the patterns and their awards. When the configured bonus-trigger patterns are achieved across the played card, the game enters Tornado Alley. That sequence uses the configured bonus plays and enhanced prize table; the selected denomination and face count remain fixed during the feature.

How the feature can continue

A repeat qualifying trigger during Tornado Alley can lead to a configured progressive or additional bonus plays, depending on the selected prize arrangement. These are operating choices within the game, so the package demonstrated for your location should show the exact trigger, award and repeat-feature behavior.

Bonus play is a feature state, not a universal promise of free cards. The original game’s bonus plays continue under the configured purchase and prize rules.

Where the member connection begins

Selected Tornado configurations can award a Bingo-Opoly® chance from a qualifying pattern. The player can continue into the linked Bingo-Opoly board experience, with its own properties, prizes and rent. That connection is configured with a board and award rule.

Player controls include face selection, available denominations, manual or automatic reveal, and presentation preferences such as sound and card or daub appearance.

Tornado Factor legacy game presentation
Tornado Factor game presentation from the product library. Bonus packages and prize amounts are configuration-specific.
1–6 card faces · Choose your bonus package

Tornado Factor

Factor makes the Tornado Alley transition a player decision. After the qualifying trigger, the game presents three packages pairing a number of bonus plays with a prize-table multiplier. The choice is between more opportunities at a lower multiplier and fewer opportunities at a higher one.

That decision gives Factor its own identity. Players can see the available packages and select the one they prefer before the bonus sequence begins. The chosen package determines the remaining bonus plays and the applicable multiplier.

A configurable choice

The game has separate settings for all three play-count and multiplier packages. Exact counts and payout values should therefore be shown from the prize table selected for your location, rather than treated as identical in every installation.

Factor supports one to six faces and available denominations, with automatic-play and compatible device controls. Its shared Tornado bonus framework can include configured repeat-trigger or progressive behavior. As with original Tornado, bonus plays should be explained through the actual purchase and award rules, rather than described generically as free games.

What to see in a demonstration

Follow a regular reveal, the qualifying Tornado Alley trigger, the three-choice screen and one complete selected bonus sequence. Then review which Bingo-Opoly chance connection and client presentation are included in the intended setup.

Tornado Ultimate X legacy game presentation
Tornado Ultimate game presentation. “Ultimate X” and “Tornado X” refer to this same game family.
1–16 card faces · Current and next multipliers

Tornado Ultimate X

Ultimate X adds continuity from one play to the next. Each face has a current multiplier used for that play’s eligible pattern prizes and a next multiplier that can be earned for the following play.

A qualifying pattern on a face establishes its next multiplier. If more than one qualifying pattern occurs on the same face, the highest configured next multiplier is kept. On the following reveal, that saved value becomes the face’s current multiplier.

Watch each face separately

The multiplier belongs to the individual face. One face can carry a different value from the face beside it. A position without a qualifying next multiplier returns to 1×; it is not a multiplier that simply climbs forever. A face removed from play loses its saved multiplier. Prize-table limits still apply to the resulting awards.

Players can choose one to sixteen faces, giving Ultimate X the largest face selection in the Tornado family. Available denominations, automatic play, reveal speed and quick completion of the presentation let players control how they follow the game.

Its own feature model

Ultimate X’s defining feature is the face-by-face carry-forward multiplier. It should be demonstrated on its own terms rather than explained as the same Tornado Alley choice found in Factor or the jackpot presentation found in More.

Tornado More official game artwork
Authentic title artwork from the current game, branded “Tornado and More.”
1–6 active faces · Individual face coins · Multiple features

Tornado More

Tornado More gives the player direct control over six face positions. Each face can be turned on or off and can have its own coin quantity. The current face controls allow one to eight coins on an active face; the selected coins and denomination determine the cost of the play.

This face-coin choice is separate from a bonus multiplier. A player can vary the active faces and their coin quantities before a regular play, while the game’s bonus feature has its own prize behavior.

Tornado Alley with face multipliers

The configured pair of trigger patterns can be achieved across the played faces to enter Tornado Alley. Each active face receives a bonus multiplier. Denomination, face selection and coin quantities stay fixed during the sequence, and qualifying repeat triggers can add the configured extra bonus cards.

More also supports an explicit free-bonus configuration. In that setup, qualifying bonus plays are not charged. The selected prize configuration determines whether this option is enabled.

Stamp Collection

When enabled, Stamp Collection adds an objective across the faces in the current play. The game counts hits of a selected pattern, checks the configured collection tiers and pays the highest tier reached. The operator controls the pattern, enabled tiers and multipliers.

The collection starts over with the next play. It is an in-game feature across the current card’s faces, separate from member loyalty points or a visit stamp card.

Mini, Minor and Major

A reveal that achieves the configured trigger pattern may open the More progressive feature. Three 3×3 cards—Mini, Minor and Major—are marked from the current draw; the first to coverall reveals the awarded jackpot. This presentation reveals the game’s awarded result.

Tom, Tammy and the More Explosive Box give the game its visual character. The box’s appearance is not a promise that a jackpot is about to hit, and the player does not select the jackpot by manipulating the scenery.

Player presentation choices

More includes portrait and landscape layouts, a choice of automatic-play counts, reveal speed, card color, daub style and sound settings. Its title, character art and feature scenes make it visually distinct from the other Tornado games.

See the in-game face-coin helpIn-game help: touch the Face Coin Multiplier to change that face’s coin quantity or turn it on or off
Tornado Chaser official game artwork
Authentic Tornado Chaser logo and character artwork.
2, 4 or 6 faces · Catch-and-carry Bonus FREE spots

Tornado Chaser

Chaser gives each face a Run-away Tornado spot at the start of a play. If that spot is daubed and is not used in a paying pattern, the player catches it: it becomes a Bonus FREE spot on the same face for the next four plays.

The player can follow these caught spots as they remain on their faces. If an existing Bonus FREE spot helps complete a paying pattern, that face’s existing Bonus FREE spots are consumed. A newly caught, separately qualifying Run-away Tornado can still become a new spot for the next play.

The catch-and-carry sequence

  1. Watch the Run-away Tornado spot on each active face.
  2. Catch a daubed spot that did not contribute to a paying pattern.
  3. Carry the resulting Bonus FREE spot on that face for up to four following plays, subject to its use in a paying pattern.

Current player choices are two, four or six faces. Each face costs 1.5 times the selected denomination. That pricing and the persistent spot behavior distinguish Chaser from simply selecting more faces in the original game.

More than the caught spot

Chaser also has its own Tornado Alley and configured progressive-trigger behavior. It can include extra bonus plays from repeat qualifying triggers. The game’s vehicle, characters, scenery and animations support the “chase” theme, with automatic play, speed and volume controls.

Its defining carry-forward element is the position of the Bonus FREE spots. That is different from Ultimate X’s next-play multipliers and More’s Mini, Minor and Major reveal.

THE DEDICATED PAPER PROGRAM

Tornado Paper Bonanza

Paper Bonanza provides a complete printed-card workflow. Staff select a quantity and the available card and denomination setup, make the sale, and print the cards on demand. A player can participate with paper without needing a phone or electronic station.

The POS records the sale and the cards against the current game call. Staff can print the prize table, reprint the last sale, verify an individual card or verify and redeem an entire sale. Member-linked sales are available alongside ordinary sales.

Claim and expiry settings

The paper program has a configurable claim period. When expiry is enabled, the printed card can show its Claim By date and older unverified entries can expire under the selected policy. That gives staff a defined process for outstanding cards instead of relying on an informal paper trail.

Paper-only and matching paper are different choices

Paper Bonanza is a dedicated program. Tornado also has a separate workflow that pairs a purchased printed card with the matching electronic card-minder view. In that case the paper and device represent the same purchased entry. The exact game and paired-paper options should be selected together.

Compare paper and device arrangements

COMPARE THE MECHANICS

Compare face counts, bonus features and paper play

Tornado game comparison
GameFace selectionDefining feature
Tornado Bingo1–6Original pattern play, Tornado Alley and configured progressive or extra-play branches.
Tornado Factor1–6Three-way bonus-package choice between play count and prize-table multiplier.
Tornado Ultimate X1–16Current and next multipliers tracked separately for each face.
Tornado More1–6 activeIndividual face coins, bonus face multipliers, optional Stamp Collection and Mini/Minor/Major presentation.
Tornado Chaser2, 4 or 6Catch a qualifying Run-away Tornado spot and carry it as a Bonus FREE spot for up to four plays.
Paper BonanzaConfigured paper salePrint-on-demand cards with POS verification, redemption and claim-period controls.

Denominations, patterns, bonus packages, progressive options and award limits depend on the selected setup. Not every integration or paper format applies to every game. Explore the operator choices

REQUEST A PRODUCT DEMONSTRATION

See how the products work.

Tell us what you already run and what you want to add. We’ll demonstrate what players and staff do, explain the equipment and available settings, and show any product connections you want to consider.